new update. http://www.digitalfossils.com/Download/VoidWorld-may-16-11.rar Summary of changes: * Edit > Preference > Unit Setup Numerical input is flexible. The following are the rules for inch input. The same rules apply to metric and generic input. > 2' 2" - 1' 1" + 2' 2" = 3' 3" >White space will be treated as - or +…
memag: you are wellcome! elte: Hopefully that's what you want. 1.Select the second spline. 2. Goto vertex mode. 3. Open the Slide tool 4. Select the L spline as path curve.
philem: There is no equivalent tool in VW. But there is an alternative way. 1. In object mode, create a N-Polygon with 3 sides setting. 2. In polygon mode, select all the polgons then S+RMB to inset inwards. Hit Delete key to remove those center polygons. 3. In Edge mode, select all the outer edges then A+RMB to extrude…
I didn't know adding an universal manipulator was "that" easy (it looks easy from there ahah), I would've asked earlier (I loved silo for that, it's a pitty that no "serious apps" have it)! Thanks it's now 1 key instead of 3 :)
Guys, 2 Questions, 1/ I am going to model a spaceship from a reference image that I originally did in Hexagon, Is there an option to reduce the viewports from either 1 or 4 views to 2 views ( top and front for example) ? 2/ In my current project I bridged a 1/2 sphere to the entity I am building up, to use the bridge…
I am so happy to hear that how vw can be used! As for the multi-edge-bridging tool, I think you can just use one click. 1. hotkey. 2. MMB click the first edge. 3. Move cursor over the second edge then let go hotkey. It works for me.
Much better, thanks! A few suggestions: 1. Add a center point in the brush circle to help with accuracy. 2. Add 'shortcut key' + LMB + Horizontal brush movement to adjust brush size. 3. Add 'shortcut key' + LMB + Vertical brush movement to adjust brush strength/weight. 4. When the brush strength is being adjusted, draw a…
Maybe it should work with manual pivot? No need to inroduce another one imo. +1 for those One more thing - not sure is it bug: - when I have plane 'loop insert 1' or 'loop insert +' won't work, on edge ring selection. Works on box ok. - alse when I have few objects on top of each other, selection of desired object is hard.…
We're still fixing bugs and polishing, but anybody wanna give it a try, Here's the latest link: http://www.digitalfossils.com/Download/VoidWorld-Aug-16.rar Summary of changes *StreamLine Egine tool closing style reverted. *The Cut tool won't start cutting until the first click made. *Subdivision stack implemented. Once a…
Currently the BG image doesnt match the dimension of reference image we're using. My suggestion on BG image tool: 1. Put the toggle button in every viewport to toggle BG image visibility. 2. Ability to scale and rotate. 3. Ability to set transparency level. 4. Reset button to restore to its original state. 5. The creation…