Yea with this build I'm getting about 1500fps with dummy run and 15,000fps with a empty run. So it definitely is the limiter at fault. I've gotta say with the limiter off it runs amazingly well :)
Both run fine and in *32 bit mode. Is there a way you can compile 2 versions of VW in 32 and 64 modes? It would be nice to be able to run VW in all 64 bits :)
I agree about limiter, kill it, I was running at 60fps max, now i'm at 1900 working (9600 dummy run and 9000 empty), perfectly fluid. (build b) I will try c now.
No I was opening the correct file. I've run void world before I reformatted, but now on this clean reformat it doesn't run. I'm gonna try on more reformat and make sure none of the files were corrupted.
I got roughly 1100fps normal run, 3500 dummy run, 3550 empty run 8800GT I feel somehow its getting close to max/maya performance. Quite smooth and fluid. The G key is weird and its workflow might be confusing. I'll record my suggestion on monday. Have a great weekend guys. Tablet is a device like a drawing pad.…
SpeCter: Thanks for that! There is a thread keeps running in the two test builts, so the 50% CPU consumption is expected. I guess you have dual core, otherwise it could be near 100%. I just suspect that in PolyHertz and GregD3's case, their computers somehow run the app as 64 bit. By default, a 64 bit computer will attempt…