new update. http://www.digitalfossils.com/Download/VoidWorld-may-13-11.rar Summary of changes: * File > Export Scene As. It does the same thing as "Save Scene As" except it won't change the original file definition. * Mesh "Split" Command is improved. The original mesh will be removed. * Object "Split" Command is added. It…
Thanks :) I have a object selected. I hide it. I unhide it. Means the object is selected. Else i couldn`t unhide it. But after unhide i have to click at it to make it selected again in the viewport. It looks at least unselected. See this flash video here Hm, it`s of course your decision. But i doubt that you will find…
check out the objects material, sometime when i import stuff form other packages the translucency is at 0 on the material. So just give it a new mat and it should all be good to go.
new update. http://www.digitalfossils.com/Download/VoidWorld-Jun-20-12.rar Summary of changes: * The way of selecting gap loop vertices is changed to MMB + Double-LMB. It was LMB + Double-MMB. * 'No auto naturalization' option is added to spline 'Tweak' tool. * 'Rounded' option is added to edge shoulder style extrusion. *…
I'm up for anything that makes relax more user friendly. I use Relax all the time. The best relax function I've used with a stylus is a Smooth Brush system, sort of like Smooth in Zbrush, or Smooth in Maya. With a brush, the smooth amount is based on how hard you press with your stylus. I'm not requesting this for Nvil,…
is it possible for me to set 0 extrude to extrude+mmb or something like that. for some of the work i do it is very common to need to extrude a edge loop and use the move or scale manipulator later, so maybe have it not default to letting you do 0 extrudes but letting the user add it in if they want, and also giving the…
Here some short observations: One thing i stumbled across is that best fit is not really best fitting. See screenshot. Another thing that Unhide seems to loose the focus at the selected object. Is this intended? Selecting Objects in the scene explorer needs double click. Wouldn`t be a single click enough? I also do…
new update. http://www.digitalfossils.com/Download/VoidWorld-Jun-21-12.rar Summary of changes: * A bug in edge chamfer tool is fixed which may cause messy mesh rendering. * StreamLine tool option cycling hotkey is changed from 0 key to Space key. It is customizable, Edit > Customize > Tools > Modeling Options > StreamLine…
Hi Guys, was anyone of you able to transfer VW-Groups as Polygroups to Zbrush? Testing the Group feature it seems to to be bound to Subdivison-Level 0. Groups may not get created at anything else but Basemesh-Level and disappear in higher Subdivision-Levels, right? As I did not get this done I tried assigning some…
Much better, thanks! A few suggestions: 1. Add a center point in the brush circle to help with accuracy. 2. Add 'shortcut key' + LMB + Horizontal brush movement to adjust brush size. 3. Add 'shortcut key' + LMB + Vertical brush movement to adjust brush strength/weight. 4. When the brush strength is being adjusted, draw a…