Yes that is exactly what I am trying to do. Scales UVs to make the UV ratio same on all the already unwrapped objects. Can't get it to work though. It is a Python script and the dialogue box as shown in the help pdf does not appear when I execute the script. Must be something to do with new Maya 2011. I will install Maya…
I am not sure I understood what you were trying to do, nor did I actually tried the script myself :) but it seems it could be what you are looking for: http://www.creativecrash.com/maya/downloads/scripts-plugins/texturing/c/checker-size-tool
haha 4D, no, Im just trying to say that if you have a scene made of 10 objects, you might want to plan your stuff out yourself and decide how many pixels you want per meter/foot, instead of unwrapping everything square and hope that a magic script will adjust it all for you :D
I have multiple objects that are already nicely unwrapped. Unfortunately the uv image (square pattern) scale is different on each object. Short of manually scaling the UVs on each object ...is there an automatic method that can make the scale equal on all already UVed objects? ie. the UV texture square pattern appears same…