there is a way to execute strings as maxscript using 'execute' followed by a string like this:c= "print(\"hello, this is renderhjs\")";execute c with that in mind you can dynamically add and remove for example rollouts and or other things within maxscript. I for example redid some of the TexTools bar with that simply…
I tried it by my own and must see: you can use only some keys with an event handler. It's really hard to use SPACE for example. And harder than this is to show the menu JUST during you hold the Space bar...
So you all would prefer the UI structure of Maya ? What is there that you dont like about the UI now? Just to be sure what I have to work on :) Found an other example [ame] http://www.youtube.com/watch?v=-gVJoYrPkBY&feature=player_embedded[/ame]
Yes, thank you. It look better this way. I like how you moved the "add" button at the bottom of the column. Tabs would be really nice way to organize things, to separate the scripts from the modifiers for instance. It would be really nice if your scripts can mimic the way that Zbrush new brush palette works. This way…