It's not really meant for anything mate, Just been modelling it in my spare time, "You have really dense, hollow tubes for the turrets all over, when they could be simple tubes, none hollow, with a texture" what do you mean by this mate?
I mena you have tubes for the barrels of the weapons that are what, 32 sides or something, that are then hollow as well? Your looking at a lot of polygons there, when you could simply do a 16 sided tube thats solid and just texture the end correctly and nobody would tell any different.
Ok now the pics are showing up, I'll offer a few quic points up before dinner... Nom nom, take away... Is this an ingame asset, or a static portfolio piece? You don't offer much in the way of info for it, so we can't really say if its too high or too low detailed or what have you. I'm gonna go with it being a low poly…