Hi fellow artists, I am currently giving a test on a 3d asset creation but I am facing 1 major problem which actually is quite tiny :| I have been onto a "Texel ratio needs to be consistent (256UU = 1024 Pixels). " problem ,which is written there in test pdf,for over 2 exact days now. I used a plugin for uv called textools…
@commander_keen - thanks.Well they asked me to make the diffuse at 1k resolution. @kdm3d - thanks.But how do I measure my uv shell units in the uv editor? @renderhjs - thanks man.I did play with this tool yesterday.I specially liked the normalize option.I am now gonna follow whatever you wrote above.lemme get back.