Hi all! I have started to make the transition from Max to Blender and after making the upgrade to 2.8, I found the learning experience to be even more pleasant and intuitive (I have been a max user since 2000/2001 and have to admit, got rather stuck in my ways- 2.8's UI feels more welcoming than previous versions and the…
Hello you lovely Blender users out there! I have a question regarding animation baking: So, I retargeted a mocap animation using AutoRig Pro (fantastic Addon - much recommended!), cleaned it a little and used Additive keyer (Addon) to make some tweaks. Know my problem is to merge the additive tweaks with the mocap (via…
Hi! I've developed a new free animation addon for Blender! It's a global killer, a tool to transfer animation from a root to its children and clear the animation on said root bone. Or you can just transfer the animation onto an empty or any bone(s) you select Often used in animation and game studios I thought it would be…
@ScottHoneycutt The X scale is set to 1 but the Y and Z scales are set to 5.264 so the objects don't have a uniform scale. Try changing the X scale to 5.264 or the Y and Z scales to 1.00 and that should resolve the scaling issues. (The transform tab works with copy paste if you have to make a lot of changes and there are…
Diving deeper into rigging and animation atm. and, coming from max, blender is really an eye opener. All these crazy remapping tools max offers and in blender it just-works. Moving animations around, editing rigs, skinning (ok with the help of some custom tools). I remember how difficult it was to fix problems in my max…
How long has it been since you have used Blender? If it is the 2.4x series then just everything has been re-written and improved. Most of the awesome "must have" tools/plugins are now integrated (Loop tools, Inset/Extrude etc.) with 2.59 getting some awesome additions (Ivy Gen, Sapling, Grease Scatter etc.) a few days ago.…
as of september 2020, are there any addons which make animations much much easier to do/understand, either making a load of animations for a single model for exporting, and ways of show casing the different animations for that model, or way of compiling a load of animations, different objects in one large scene? cause…
THE MAKING OF - SINKING FEELING https://www.blue-zoo.co.uk/blog/making-of-sinking-feeling Nice to see this fantastic animation studio trying out Blender for a new animated short film. Animating in Blender, Director Mark Spokes said: “For most of the animators, Maya is their comfort zone and having to switch to Blender is a…
monster try my anim scrubber to change keyframe with mouse movement https://github.com/FrankieHobbins/Blender_AnimScrubber press ALT left click and move mouse in 3d view to change time. Will loop at end frame example of it working, see how it loops round from start/finish to finish/start…
@Eric Chadwick I'd recommend Ucupaint over that. The anime girls it's often advertised with don't paint (hah) the full picture, it's really quite capable for all sorts of texturing!