From the source of JoseCanseco's fork and the error you posted, it seems that the hardcoded path to the GoZ app that the script uses doesn't exist in your system (it doesn't point to that file). If you can, try to find where GoZBrushFromApp.exe actually is in your hd, and then replace the path to it at this highlighted…
Not so new news, but maybe interresting for someone here, free tier Octane renderer for Blender 2.8. https://youtu.be/vKjnsQ5Rozs https://render.otoy.com/forum/viewtopic.php?f=113&t=72241
@Auldbenkenobi Click the "Toggle HTML View" button (looks like </> ) on the post toolbar, write anything at the end of all that text, then press that button again. That text will be outside all quotes and you can change it to what you actually want. I would try a "site:" google search, but it's hit and miss:…
Check the maya examples in that thread, and try the same mesh with 3point Shader + Quality normals in max. http://boards.polycount.net/showthread.php?t=72861 You'll see the results you get when everything is synced up correctly. In maya there was still some artifacts on the bottom, it truly is a "worst case" mesh, but you…
I have recreated the node setup to generate a curvature map from a normal map, the result is closer to substance designer. Important note: the normal map must be imported in Linear mode (that means converted in sRGB):…
I share how to texture a game character or creature without opening a painting software. You must use: - A curvature map: https://blender.stackexchange.com/a/72602/23134 - A curvature smooth map: https://blender.stackexchange.com/a/100637/23134 - A thickness map: https://blender.stackexchange.com/a/100725/23134 You need to…