Pretty much any provider of a content-for-sale service (and there are a lot of them, either as dedicated mesh content services or providers like Second Life et-al) can be included in answer to that as there are no exploitation restrictions on producing and selling content created with Blender, unless the resulting…
@melviso if you follow the breadcrumbs in the source code of operator FILE_OT_pack_all, the packing function used by it will only pack these items: * Images * Fonts * Sounds * Volumes (no idea what this is) If you want to do the same for objects, meshes or materials, you need to use Object > Relations > Make Local > ALL…
http://armory3d.org/ If I understand what this is about, it's a plugin for making real-time content within Blender, and then publishing that as an "app" for web or desktop (like a game, presentation etc.). So you'd be using Blender like a scene editor. It's still under development.
Naw, he's in his 20s. He's the principle creator of content on BlenderCookie which is part of a network of tutorial sites including MaxCookie and ModoCookie, so I assume he would have consulted his fellow instructors on this. That said, he does seem to have limited professional experience outside of education.
Hey everyone, I'm in the proccess of finishing the Greentooth Theme UI for the new Blender 2.8 BETA that will come out soon. Please, check out the following thread and make sure to like so the developers can see. ;) https://devtalk.blender.org/t/call-for-content-themes/3174/21 (^Download Link is there also^)
Anybody have a quick fix for swapping the viewport background color in Eevee without editing the theme or messing with scene contents? I'd like to be able to go from default dark grey to white and back (to check silhouette). The modern equivalent of a poke command (... ;) ) with an RGB value would be really helpful, bound…
That would depend on the production enviremeant I have worked with people who use blender but have always had problems with getting their content into game engines or into Maya fully intact due to FBX still being a little shaky. But if you are in a envirmeant where you know it can export to the final target without issue…
I'm using it as a portable install where all configs are part of the blender program folder (e.g. blender-2.82-windows64\2.82\config). So in my case I just run it from an usb stick. When upgrading to a new version I copy the content of the 'config' folder from there to a new install. Installed addons (which don't come…