I think I started back in the 1.4 days, just before they popped the game engine in, and NAN was going to make it big!. What a crazy world that would be. Actually, if you read up on it you would've known that blender was an tool developed by NAN to be used inhouse at first. But other than that, this thread moved away from…
Blender's development is paid for through donations and ancillary product purchases (it was originally released from NaN that way).. that makes it a 'commercially' funded operation however it's looked at (so sayeth the TAX man)...
Yes, developed by NeoGeo and NaN. I am not a big fan of Blender, but I dont have the right to crit anything that is right there, free to use to produce a good Art. I've used Blender enough times to know that whatever it is providing the public is more than enough and it is free. Ofcourse there are improvements need to be…
You have to understand that NaN, the original authors of Blender based the interface design around an alternative philosophy (which I can't remember the name of now it's that long ago). With that background, and whilst under NaN's control it was never going to be 'industry standard' in what anyone would reasonably consider…