I still wonder why there is nobody willing to port open source Berconmaps to Blender! This would be a very good addition specially working with nodes and displacement. Blender have a few nice one but Berconmaps is a superior beast!
for what it's worth i found the only solution to tame this beast was to start with my own configuration, i looked at that silo-esque one and a few others but mainly to get an idea of what's doable in customizing blender. resetting to defaults - to do this have you tried moving the folder that blender stores it's…
@musashidan Didn't know that, tho I've seen some amazing spline tools in maya @Prime8 while parametric solid and mesh based systems are built completely differently we can still utilize some of the same tools. The 2d constraints would work just the same in Blender and Fusion really. Maybe you'd have a few issues with…
@justo Blender uses the concept of last selected is active, both in object and edit mode, and this will be reflected by a different colour wireframe or sub-object. For similar to Max shaded wireframe I use Maxivz tools. Beveling is pretty much as @ant1fact described, with weights being the same as setting them in Max…
How are you guys enjoying using Blender, do you feel it stands up well to other, more commonly used apps like Max and Maya and do any of you freelance guys use it in production? I've been using Maya for years now but since I mainly focus on modeling/texturing I feel there's so much fluff in it that I don't need. The UI at…