i have experience in several different CAD programs, and although they sometimes differ between each of them a little, the difference between cg programs and CAD is huge basicly every position in your workpiece has a mathematical definition and you could calculate it. even if your resolution doesnt display a 100% round…
I'm a regular SolidWorks, Pro-Engineer, and AutoCad user. creationtwentytwo said it right when he said he'd run off crying if he had to use it for game art. I work in an engineering department. I create solid models and assemblies that have to be accurate to within a thousandth (sometimes even a ten-thousandth) of an inch.…
Studio Max can import Inventor models perfectly. The import usually isn't water tight but good enough for normal map generation. Parametric modeling takes some getting used to but can be really powerful and fast if done correctly. Because you have to define everything it is usually possible to edit things at any time and…
I worked with Autocad for some years (and then took the decision of never opening the app again, EVER) and I can confirm that its all about precision, and how mesurements relate to one another. I quite like the trim/extend logic but I hate the loss of the sense of scale when I work with such apps. Something I am curious…