Hello. I'm trying to animate a model for the Spring engine, which for those that don't know handles animations on a piece-by-piece basis in code (it's sliiightly outdated...). I've made an animation in 3dsmax, but I don't know how to get the rotations/translations (local axis) out per keyframe so I can use them in Spring's…
Gah. Still stuck. Anyone know of any plugins or scripts involving animation? So I can get a look at them, see how they did things, that sort of thing...
Okay, think I've nearly got it, just stuck on how to get the rotations and translations of an object. Can I use .pos, or is it something keyframe specific? Current script is looking like this: -- 3dsMax to Spring animation export tool/*So, process goes something like this:For every object in the selection... For every…
Not bone. Sadly, Spring doesn't (yet) support bone animation. It's all per-object. I actually wanted local space, but that's fine (just switch it to in coordsys local, right?). How do I get that for specific keyframes, though? I can get where the keyframes (.pos.controller.keys) are, and the values out of the first…
I'm on my mac today so don't have max open, so the syntax I give you might be wrong, but will hopefully send you in the right direction. I assume you will want to be working in parent space. TrPos = in coordsys parent $.pos TrRot = in coordsys parent $.rotation You may need to use $.transform.pos and $.transform.rotation…