Hi Lizzzz, I saw the antique phone you where working on. It looks amazing! I was just working on something similar, and I was wondering, did you use zBrush for all the details, or did you make everything in Maya? :)
Hi, there. Not sure if you found a satisfactory method for rendering wireframes yet, but if you are still looking you should try Mental Ray's contour feature: You have to go into the mental ray section of your shader's shading group and select 'Enable Contour Rendering' - this is also where you choose the color and width…