The question is extremely vague and has hardly any direction, please specify. Some resources: a buddy of me wrote this: http://www.scriptspot.com/3ds-max/scripts/sprite-render-script It does already many things that people often need for 2d sprites. You can also render for example normal maps, height maps and alike and mix…
The max script looks cool! I'm working on a game that uses rendered sprites with a friend and told him I'd like to make something like that for Blender, which I assume is possible via Python, and would be very useful. Might still try to do that myself, though in our discussion he linked me to this program, which looks…