not sure if it was mentioned here but tree maker is actually a fantastic script that speeds up the modeling process: http://www.scriptspot.com/3ds-max/scripts/tree-maker the way it works is that it creates a set of branches that are linked to each other. After that first random generation you can still adjust the brances…
I am having trouble getting the SlideNormalTheif script to work in Max 2010. I was able to get NormalTheif to run perfectly fine but when I try and run the Slide version nothing seems to happen. I dont even get the pop up window that shows up in the wiki. I almost never use scripts so I am not sure if I am doing something…
Been playing with that TreeMaker script, actually got some decent results once I figured it out. Also played around with a cool little script called Normal Thief. It projects vertex normals from one mesh to another (from the red mesh to my leaves). Super slow, like 1-2 seconds per vertex! But the results are really cool,…
np Carlos. Did some more testing today. Trying different shapes, different normals, but same textures. Both trees are around 620 tris, including backfaces. The trees that are 2nd from right... I used a more blobby reference shape for the Normal Thief script, worked better than the simpler red shape from before. Also the…