Maya has a tool called Slide Edge which allows you to select an edge loop or edge and slide it along a surface without changing the silhouette. Max has Constrain by edge/face/normal, which works the same for single edges, but doesn't really work if you have an edge loop on complex geometry, like an edge loop around the…
Sorry, I tried to make it clear that edge constraint doesn't work for complex edge loops. I'm trying to see if there is anything more advanced, either within max or by script.
I use CSslide http://www.scriptspot.com/3ds-max/scripts/Meshtools-3-with-CSPolyTools Only drawback is that it moves the whole loop, not a section. Usually thats good enough for my needs. (like, 80% of the time) Ill look at the extrude problem tonight on my setup, to see if I got the same error. Could you post an example…
That's an interesting script. The fact that you have to select the perpendicular edge loops is a bit limiting, and means you are always affecting 2 edge loops instead of one, but I can definitely see the uses. It doesn't entirely solve my issue for all circumstances, but it works for some of them, and if no other solution…
Yea looks like someone was scaling in object mode not sub-object? You really didn't need to reset xform, that's a bit like using a handgun to kill a fly. Just resetting the scale transform would have fixed it. Hierarchy tab > Reset > Transform/Scale The reset Xform utility resets the scale and transform just like above but…
from the picture you posted, it seems like your manipulator/axis/gizmo is VERY odd. It looks all squished ... in the direction you want the extrusion not to go. I dont think its a problem with the extrude tool. You should definitely be able to extrude that in without such behavior. Check if something is set to parent or…
Predator: as you're finding out, people can be quite hard to talk to when they've decided you don't need something, haha. I used Slide in Silo all the time, and it's quite lovely. For most purposes edge-constraints work well for me, though.