Lonewolf: http://www.laurenscorijn.com/viewportshaderfaq Third one from the bottom explains the grab script. The animation hide stuff you just enter into the pink text box at the bottom left in max, above the white one. Alec; I didn't write that, Ravenslayer did. Apparently you can only access highres viewport stuff…
when did you write that script? I have still been shooting multiple frames and stitching in pano software. The gun looks boss right now. One thing though, you might change the option for 'use hard type fresnel mask' It looks like its on right now and I think it does a little too much of a outlining effect for something…
Oh yay, you're doing realtime! Definitely an improvement, I felt your rendersettings were carrying it too much before you went realtime. for the AA you could try the grabviewport script I host on my website. it's just a macroscript that allows you to grab up to 5000px wide; if you resize that you get great AA. edit: oh and…