I'd say that a game looks like "Traditional" artwork is no more or less Art than say, Mario64 or even Pong I can walk through a games environment and appreciate a beautifully crafted level and stop and look at the detail, landscapes, etc. And I generally do. Just in the same way I walk through a real life art gallery,…
I wasn't talking about love in terms of its art, more of in terms it was one persons vision (who thinks in abstract code and logic apparently) I'm not talking about its graphics. But yeah, I agree in the sense that each unit/prop/character is an artfully crafted model, but is that character art by itself? Not really. But a…
I think what keeps Ebert (and others with a similar opinion) from seeing the potential for games to be art is that he's thinking about them in terms of media he's more familiar with. Ebert is a film critic. He's used to seeing things in terms of people crafting a viewer experience through character development, narrative…
But in reading his whole article, he doesn't comes across as someone saying that he knows everything. Simply that he has considered the idea and has his opinion. I also get the impression he took a lot more deliberation to come to his conclusion than a lot of the people who say 'I liked Portal, therefore it is art'. I have…
I'm not saying that he is a bad critic. And I certainly don't mean to be insulting when I say that he is pretentious. Critics are supposed to be pretentious. It comes with the territory. I often enjoy Roger Ebert's movie analysis, and usually read his reviews of films that I am interested in. I'm saying that Roger Ebert…
A few semesters ago when I was still at school I was in a digital arts class. The person teaching it was in fine arts and knew less than I did about the programs we were using. One day we got into a discussion and I come to find out that the person teaching my class doesn't consider 90% of the stuff created digitally to be…
I somewhat agree with the guy; that is, on the statement that games are not art and it will take them a long time to reach that status. However, his notion that games cannot become art based on their major principles is ridiculous. Games are not an art form not because any restrictions or goals are imposed on the player,…
Yes, but did HE play any games in coming to his conclusion? Did his deliberation involve playing video games? If so, which games? Video games are an interactive medium. If you don't play them, you can't really experience them. Watching them be played, or reading about them is never enough.
If his argument hinges on this then it pretty much falls apart immediately. Many singleplayer games are not "won" but are "finished", much in the same way that books or movies are. I never won Fallout, Mass Effect, Half-Life, or others, I simply navigated the story and then reached its conclusion. It may be hard to "see…
Apparently my response to the article on Kotaku about this never got posted (go figure), but it pretty much summed up as this: If games are not art, why do those of us that are working on them have titles such as "fx artist, environment artist, character artist"? These are titles shared by those in the movie industry (so…