After more testing it's not always the case that bip files need to be saved with keyframe per frame checked but most of the time. It's difficult to know when it's needed. I'm trying to sync up all the bip files so that they all start from the same position in world space. Trouble is when I line up their COM to 0,0,0 using…
Thanks Vig. The scale thing is weird. The bip file was made in a fresh file with a character roughly 150 generic units tall. How did that become 150m? Also why is it that if I make a new biped of any size the bip loads in fine so long as I delete the TS character's biped first? I tried both ways you mentioned. The…