Nice first post, this is looking great already :) A good diffuse and specular should make this look awesome. Got any plans to do a full map or texture set?
This sucks ass biscuits - NAH not really dude, looks very nice, like I told you about 1 minute ago sitting next to me...crank out a cool diffuse, spec and sort the bump offset issue out and this will be smokin
I think that's the case - Grimmstrom, make sure that after you bring the decimate mesh into Max you clear all the smoothing groups on the model. This way you will retain the sharpness of the original sculpt. Other than that, it looks pretty awesome - it tiles very nicely and with a nice diffuse and spec, it will look even…