By the way, im actually following this tutorial; http://cg.tutsplus.com/tutorials/autodesk-maya/create-a-new-york-subway-entrance-in-maya-day-2-uv-and-bake-2/ when he bakes his normals from high to low annd his uv's are sewn and normals hard edged, yet he gets the desired results. but im not :s and im doing it exactly.