You can't use the hat you compiled through this tutorial as a hat replacement. To use it as a hat replacement you'd have to recompile it attached to a bone called bip_head and have it positioned correctly in Max so that it will be on the players head when it's used. The easiest way to do that is to decompile a hat model…
If you set up the bone/bones right, not really. You just replace the .mdl in the items_game.txt file for a weapon/hat you want to replace and then your model will be in game in place of that hat's model.
I re imported it and all the skinning and bones information was intact. All vertices accounted for. I have a feeling that I should try replacing a different hat. Right now I jimmy rigged the 'parasite hat' to be my model. I'm going to try a different one. If there's anything else you can think of, I would appreciate it!
OK! Thanks Zipfinator! I'll give that a shot when I get home. Also... is there any way to unlock hats in-game without earning them? I tried last night to get unlock the Ghastly Gibus, but I'm such a noob I can't dominate $#!% let alone a guy wearing a specific hat. I'm 3 years behind in TF2 skills. Thanks for your help!
You could also overwrite the halo if you have it. I don't know of any way to unlock them otherwise. Even if you don't have any unlocked, you can test their attachment in HLMV (half-life model viewer) pretty easily. Just load up a character model (in models\players), then go to file -> load weapon and choose your hat model.…
Hey All, First off, THANKS for the sweet tutorial. I was able to get everything working on the first try! My problem is now viewing the model in-game. I've followed the instructions on this page: http://www.polycount.com/forum/showthread.php?t=74078&highlight=compile and I'm able to get my hat into the game by replacing…
Getting your TF2 hat in game as a Physics prop Many of you in the TF2 contribute thread have been having trouble getting your hat in game to view so I've decided to make a short tutorial on how to get your hats in game. This tutorial won't cover how to get your hat in game for other players to wear but it will get your hat…
anyone actually tried the test item/map thingy thats just out? preety keen - got my tf2model/hat to work in the model viewer, is there much of a jump to put stuff for realz into the game?