You should paint a base on the head of hair, I dont think you could make planes dense enough to hide skin color You shouldnt paint highlights on the diffuse or specular of the eye, the eye should have a solid color for it's specular so that it gets the fine circular specular, If you're using an avanced shader you could end…
Ahoy. I've always had a problem regarding hair and eyes even after looking as such great tutorials such as Paul Tosca's Vargas. I finished this guy today however I don't feel that his eyes and hair came out as good as they could have. I was wondering if anyone had any good tips/workflow ideas regarding both of these…