Hmm.. when I look at the new trees, it seems as of the lighting is painted on a little too strongly.. I'll try to show an example later of the method I use if you want, even if you decide not to use it. :)
Hey man, great updates. I somehow missed the last few. The rock look nice, probably even more so once placed in the scene. The foliage looks really nice too. Depending on what your going for, I would suggest continuing to push the overgrown look. For example, weeds and grass coming up from the cracks in the path,…
Hey guys, sorry for the (very) late replies. I've read your replies and tried to made changes according to your suggestions but the foliage has given me more trouble than I have expected. DarthNater: Good point. I will tweak the texture and add some more colour variation to the bricks. I will probably use a vertex blending…
Thanks for the replies guys :) I'm glad to hear you like it. Thanks Adam :) I've spent quite a lot of time reverse-engineering GDC demo map, which came with the April beta. Epic had some sick ideas when making it; you should have a closer look at their materials. For instance; M_Gen_Foliage1_Trees_Leafy_Master looks pretty…