Dear Noors, after some tests, my problem is shared also in Unity Lightmap Baker (Beast), infact it is a TANGENT problem of geometry. As soon as possibile I reup my filemax =<2012 and I hope you have time to help me
I reopen this discussion to find helps with RNM using Vray. I prefer to reply Beast/Turtle DirLightmaps, using compressed version. It is important render each 3 lightmaps and finally copy in unique DirLightmap (X_Vector in R Channel - Y_Vector in G Channel - Z_Vector in B channel). But I found a big problem ... My Blue…