Dude, you are insane! Why on earth did you extrude the bolts out of the mesh? It is much faster, and will give much better and consistent results to just create a single bolt, and duplicate it around wherever you want bolts. Keep bolts and small details like that as a separate mesh. It will also help a lot for when you…
@Predator - Hey, no worries man, the bolts are floating geometry, mostly duplicated at element level. (they're only extruded on the wheels because I was worried about the curvature of the tires, although in hindsight could have just done the same with them). The model itself is about 50 or so different objects, and a lot…
It is in the advanced settings in the transfer maps tools in Maya. I don't know if Max has a similar setting. If you're using Maya, it makes a huge difference in the bake, and it's something I stumbled on by accident. Regarding bolts, what I mean is that if you take a piece into zbrush or mudbox, you don't need to import…