being a bit more specific would help quite a bit. i'll just go ahead and assume that it's for a realtime environment inside udk? decide on a daytime, pick a corresponding sky. put a dominant directional light in your map, give it the sun's color and give the ambient color in the lightmass thingie the dominant color of the…
http://www.thegnomonworkshop.com/store/product/770/Outdoor-Lighting this is an excellent dvd to invest in. I disagree that GI and FG are the best way to go. They are far too render expsensive and rarely used in production for exterior scenes. They are mostly used for interiors. Knowing how to light properly by placing…
Hey, I am looking for a few guides regarding outdoor lighting. I'm going for something a little more elaborate than plain old 3-point lighting. Preferably something more realistic. I've looked for tutorials but most of the ones I've found utilize the 3-point lighting trick. Can anyone help me out? Thanks in advance!
I'm also always looking around for free environment lighting tutorials. My steps would be the same mentioned here before: - ambient occlusion / light dome or GI - nice 3-point light setup + ambient light Maybe this helps you: I joined the Unearthly Challende 09 and had this WIP thread where i played around with lighting…
Daylight systems are really easy to setup to get good results fast. Or you can go with the traditional approach of using a directional light with fill lights. If you have some spare cash laying around then http://www.3drender.com/ The book is really well worth doshing out for. His videos are really good aswell, but the…
yep daylight system with a final gather and gi solution is the way to go. It does beautiful and realistic outdoor lighting and no need for any other lights.
1 directional light for sun & shadows add hdri env texture run through 'diffuse convolve' filter & map hdri to ambient color add ambient occlusion (technically you only want to multiply AO by the ambient hdri) done p.s. super secret - the pros do a bent normals pre-pass to make the ambient hdri lookup even better