Rendering with mental ray worked excellently! Thanks! Just out of curiosity where can I learn about the shader node? Also, how do I change tangent space to normals? On a side note I am having another issue with maya. When i try to use transfer maps it won't let me change the size of the envelope after changing it once or…
You need to render with Mental Ray instead of the software renderer. Make sure that the shader node is set to use tangent space normals instead of using it as a bump map, it'll render as a bump map by default unless you switch it to use normal mapping.