just increase the number of autoback files. If max reaches the end of that number, it starts over and overwrites old files. slowdown of autoback can be annoying. I just wish more people would get into the habit of saving regularly, but many people just get carried away when working and never save. Then they come to us with…
max - autoback, shift+drag edges, and fucking maxscript - If you don't like the fact that max doesn't do something, you can pretty much make it do it yourself
hard to mention only one. mudbox: external texture files that can be directly edited, used and refreshed. stencils painting on my low res model with the normal map loaded and seeing my final result. then exporting it with FBX straight in unreal :) (this now will also apply for rigged models) ofc vector displacement…