Mezz, *if you stick to one animation pattern only..=.=!* watch this and observe the animation. [ame] http://www.youtube.com/watch?v=97BaqWsRAok&feature=related[/ame] as you can see he side jumps the wall to run on the wall. Not jump forth the wall and run left on it. And if hez jumping forth he runs upwords on the wall to…
Mezz, I wouldn't worry too much about rigs to be honest unless you are wanting to do facial stuff - my first package for animation was Max and I pretty much just used Biped to learn with As far as your jump goes, it was a good effort but some of the basics are still letting you down a bit - for instance trying to get the…
thank god for this line vig.... You should jump over to the 11 sec club and drop that line. it feels like every 2 hours on that site someone is asking where they can get the bishop rig - because they see cool /good animations with it. Well the reason they see good animation with it is not because its an amazing rig, but…
Yeah, I think I will stick with the Biped, at least for a little while longer. I'm also considering grabbing a friend's model and rigging it myself, for practice in that too. (I have some knowledge of how to rig from school, wouldn't mind trying more of that). However, right now, I'm realizing I need to get back to the…
Thanks everyone for lots of critiques!--man, I didn't know it was so... not good. :P I was feeling pretty good about this piece, but now I see a lot of the stuff you guys are saying... back to the drawing board, so to speak. :p DarthNater - No, I don't get the National Geographic channel, but thanks for the link :)…
Honestly, the only thing LowMax has going for it is the facial controls. The FK/IK blending is just like every other rig out there. It has 2 separate sets of limbs you have to blend between to get what you need and then of course it uses the elbow look at system too... Biped does IK/FK also but it handles it in a pretty…
Ok, as suggested, I'm taking a break from that large mess that was my box lift animation... to something more quick and fun!! :) A wall-jumping animation! This is the first pass, most keys and breakdowns are in (might still need a few more breakdowns). Before I go further into tweaking it (as I have a bad habit of doing),…