what are the chances I could take a look at your code (for the vehicle scripting/animating/etc. and such I mean) or that you could put up a tut on how to do this??? I use Fraps although it is a little resource heavy when it kicks in, so you might get some FPS loss, there are also a few minor qualms I have with it, but…
I'm not planning to have this walk in the time-scale allotted to me - so I'm going to make use of its wheels and have it act either on the car or tank scripts. It would depend on what I find that works. I was a little worried about having the angled wheels though; but a quick test proved otherwise. As for scale, research…