Nobody thinks that triangulating makes models run faster (since models don't run...). You CAN have any amount of sides on your polygons as you want, but at the end of the day graphics cards deal only with vertices and the edges that connect them, which are triangles. You should stop saying that people don't know what they…
@dv8ix Open up Max, right click on the view label in the top left corner of your screen. Now go to "configure..." and select the "statistics" tab. Check on the "triangle count" box and go back to your model to see. You will notice that no matter how many sides your polygons have, your triangles will remain the same. That…