Yeah Except you just added another 6 polycount triangulating it. which is alot slower than your original 6 polycount :) 12 polycount triangulating it isnt good. not good at all
Can we please split this thread off? The Lowpoly thread is one of Polycount's jewels, but dv8ix is the best thing since Belias. They're both awesome, but I think the Lowpoly thread is being polluted here.
The more Polycount you have, the more performance problems you will have. I find my process much better than triangulating models. There is a difference in the model to me, but you know what it dosnt matter. Go fuck yourselves
It would appear that the combined industry experience of the polycount regulars pales in comparison to over 2 years of experience in game maker gentlemen. I, too, am missing the wonderful pages of lowpoly goodness than the last few pages of nonsense! Troll begone! dv8ix, I am only razzing ya. Dont burn any bridges too…
Dv, We are here to help you. This is a board dedicated to helping artists become better artists. From the get go, you posted your work and a suggestion was made to you. Here is where you didn't take constructive criticism. We are not here to fight with you, but to rather give you insight into what we have found to be…