Yeah Except you just added another 6 polycount triangulating it. which is alot slower than your original 6 polycount :) 12 polycount triangulating it isnt good. not good at all
lets approach this another way. The cube above has 8 verts right? 4 verts are filled with a polygon. Every polygon is made from triangles. say you have 5 verts being filled. This is 3 triangles to the engine. Lets say you have 8 verts as constructed as above, this is 6 polygons or 12 triangles to a game engine. But in…
This conversation is going nowhere.. dv8ix, maybe this helps http://en.wikipedia.org/wiki/Polygonal_modeling [EDIT] 'Object 2' shows a count of 6 polygons. These are in this case so called quads. And a quad consists out of two triangles. So the total triangle count of Object 2 is 12. It doesn't make a difference if you…