well, i dont know where you re working, but 2 years is quite a normal dev cycle for an established IP & tech ... depends if the 2 years includes pre production or not...if not, then it can get hard considering the standart of quality & polish.... still, its not unusual for any publisher to force a 2 years cycle on a product
I'd imagine they're receiving it with specific guidelines on keeping it; such as if they leave within 1-2 years, they have to pay it back. something like that.
Sounds like they may have been talking to another publisher? http://www.bingegamer.net/2010/infinity-ward-has-not-received-royalties-for-modern-warfare-2/
http://www.bingegamer.net/2010/infinity-ward-has-not-received-royalties-for-modern-warfare-2/ Interresting, appearently they haven't got a single dime of royalties from mw2.
Oh wow I thought this was just some stunt to get all the light off Battlefield 2 but if this is indeed true then it is a really shame for all the talented people over at IW.
Do they really want to shoot themselves in the foot... I mean... The map pack is 1200 points... and contains 3 new maps and 2 we already own... What the FRIDGE?
I've played almost all the CODs. And no offense to Treyarch at all..but the only ones I've found to be truly exceptional Were Call of Duty 1, 2 (my personal Fave) Modern Warfare 1 and MW2. The rest...meh.
According to an interview I read earlier they were inspired to name their new company "Respawn" while playing Battlefield: Bad Company 2. Wonderfully ironic, I think - the DICE guys were cheering them on via Twitter today. :)
Whats funny is they tried, it was called StarCraft Ghost. Went through 2 publishers I believe before Blizzard realized what Activision cant. Some times you cant sacrifice the quality of your games/studio/name for the sake of quick and dirty money.