Okay so I have heard this term a few places on polycount especially in regards to floaters. Can someone explain it to me and why its bad lol thanks mucho for the help
I'll get things started and hopefully others will chime in with how they've heard it used. I think its a term that gets used for a few things or it flat out gets misused... A bit like "skinning" some people use it to mean making 2D textures (drawing the skin) and other people use it to describe the weighting of verts…