Ok update, I've tried it in Marmoset using the same Diffuse w/ Alpha and it works fine. So it's not working in Max with either shader, however other props I've made that use an alpha still load in Max fine so it can't be a global Max setting either. Still, got me stumped. EDIT: Update 2, Works fine in UDK also, as well as…
Hey there all, having a problem with creating an alpha map correctly. Apologies in advance if this is a no-brain problem, I've only used alpha maps a couple times before and getting them right is still new to me. I'm working on an air con unit for a scene I'm doing, it's only a small asset but I wanted to get it looking…