@ Lamont (or any others): what's a good way to get on the work ladder with product visualisation (or other types of still visualisation) if you don't have any work experience with it? Would it be wise to focus a portfolio on a specific area and then contact those companies in the field or are there better ways?
not sure you will ever get guarenteed 9to5 in an art based industry, deadlines hit everyone, from my experience so far if your in a small company you will get more deadlines omore ften and have to work late maybe once or twice a week if your in a larger one you might have to work with larger timescales so its probably more…
There's a lot of jobs in the oil and gas industry. Many of my friends in college had their first jobs doing things of that nature. Depending on the company, a lot of the modeling might be done with CAD, but not all. Stuff like this: http://www.3daaron.com/media/Mud_Pump_4.jpg It's certainly not the most exciting job but it…
Keep in mind, working for the military as a government contractor, you will be in government paygrade including benefits. The benefits are by far the best you can get without actually being in the military.
There is also a big need for 3d artists at the US Mints, I'm currently setting up to get a job at the Franklin Mint in Philly once I graduate. Government benefits, paid travel, and you're set up with a pretty cherry work station. ( I have a friend who works there who let me get a tour of their artist studios). Not to…
Rapid prototyping work is available sometimes. Though I've never actually landed any, flaky clients usually bail out when they find out all the costs involved.
If you're sent a raw CAD file then you'll be working with nurbs. Do you mean fixing it using nurbs (CAD software)? Is much product visualisation actually done using polymodeling?
When I was between jobs, I once appled to NASA (they had a 3D Artist/Animator position open). I know there's a LOT of work for textbook creation. I have a friend who works for some Oil Riggers Online Textbook, and they received ridiculous grants to create the art. The quickest and most accurate way to do this was to create…