with your Ao map, generally they don't get applied as a separate map channel in your material; what tends to happen is you use it in photoshop or whatever you're painting your texture in, and lay it on top of your colour layers, usually in multiply, colour burn, darken or whatever layer mode gives the result you're after-…
Hi everyone, just some props I'm either working on or that are mostly there by now, I'm looking for help with the cinema themed idea below which anyone who would like to is welcome to contribute whatever they can, anyway heres two of them for now :) I'd appreciate feedback on textures, all objects have a 512x512 texture…