@ MegaMoogle - Thank you for that tutorial! I definitely appreciate you taking time out of your day to put together something so comprehensive. I'm using Maya so unfortunately I'm still kinda in the dark, lol. But I will be bookmarking this thread for sure to refer to that tutorial in future when I learn Max. Anyway here's…
Ok, I imagine the way you probably want to utilize multiple UV channels is for baking in lighting maps and using tiling textures and the such. So I will cater this tutorial to that, and if not, hopefully what I show you will help you out anyway. First, you're going to select the object that you want unwrapped twice. In…