If you've textured them in 1024, I'm not sure how well it will compress down to 256. 512 seems alright for small assets like that. You can try compressing down to 256, but it may lead to unwanted results. You surely know this already though. Keep it up!
Thanks Prophecies. Yeah all the assets so far have been 512x512. I've baked/painted them at 1024 though and scaled them down so depending on how they look once in UE3, I may or may not use the higher res versions. To be honest though, 512 should be fine and it seems a bit excessive to go bigger for such minor assets. The…