Hey guys, I managed to land myself a little internship testing exporters for the Wild Pockets engine. I need to create assets in Blender to export to Wild Pockets and report any bugs or problems I find along the way. The thing is, I haven't used Blender since high school, like 3 years ago. I've been looking through some…
np, i am pretty proficient in both, and actually better in blender. hopefully i can answer most of your questions, at least regarding modeling. a few shortcuts off the top of my head that will be necessary are: Tab = enter edit mode. you can select an object, hit tab, and you can now adjust the components. CTRL+R = insert…