This one has been a long time coming, I've had a few requests over the last year or so, and finally got the right combination of screen capture software and a good model to display. :) (Mop's Goblin) SO here's the links, a tutorial in two parts on using Photoshop CS4 Extended's 3d paint capabilities Part 1 - Getting Set Up…
This almost looked like a presentation on why you shouldn't use CS4. I've watched some bodypaint tutorials and I've never witnessed what just happened when you applied the heart there on his cheek. That looked like it applied very poorly. Also wouldn't painting on the normal map have any kind of value? Blending seams for…
I do apologize for that. As soon as I can find/afford a mic stand or enough planks and duct tape I plan to fix that. The only headset mic I have gets really bad audio quality. OH one thing I forgot to mention in the videos is you can use photoshop's selection tools on the 3d layer proper. So you can do quickmask, marquee,…
Nice job. I gotta try this out soon. Just a heads up, the mic gets bumped/blown into a lot, a little annoying. I laughed at the painting normal map bit.
Val quote: " serious...it pops right in" ummm edit: just noticed - in video.2 what's with the artifacts on the goblins brow, as well as when you use the 'heart' stamp, when you flatten you get this greyscale stuff? nah good walkthrough mate, i always had to go between standard pshop/mudbox painting and back again to do it…
nice! thanks! I tried this out a while ago, and didn't like it because the paint area's near the sharp corners would all appear very stretched/pixellated or would not paint at all :) now i finally know how to set it to a higher falloff edge, thanks! an area i had only just painted would be ruined after rotating the camera…