hi dan! welcome to polycount! Why do you want your polycount to be so low? Do you plan on normal mapping this? Just to let you know, characters are on average 10k polygons in games. So environments are usually a lot more!
Got another WIP. I have now textured most of the props, I have changed the lighting a little, and I need to texture the foliage and finish the "painted windows". So currently, I'm feeling a little tired of working on this. I feel like I've learned a lot in the past 3 weeks from threads such as Adam's Evil Genius Base,…