Hey, Sorry if it's a knows issue but I didn't read 15 pages :\ Textools starts to render UV layout without mesh-lines, it's completely black image. How to fix it?
* have you checked the align tools in the transform floater? you can align shells with that as well though not on their center axis but to their 4 bounding side axis: I think thats far more powerful as having them align based on their centroids because in that case you would still have to move them around in order to move…