When I export an obj file, for some odd reason it isn't exporting the UV's the way I saved them, and it's not saving the coordinates... Let me show you some screens: Original Mesh and UV layout (Only the two big sides are in the UV space. Export Settings (even tried setting them to not optimized) Re-Import (Meshes usually…
.................. Someone delete this thread, I make an ass out of my self enough around here. The Texture Coordinates were unchecked when I was re importing, don't know how that came to be...... OK Flame on everyone