What's the most popular UV layout plugin or standalone that Max users use? Roadkill? Do folks consider UVLayout and Unfold3D to be worth the $$$? Any opinions on these external tools for Max? Also, on a similar subject, is there any need for Topogun, etc., with the new Freeform tools in Max 2010? Does Topogun do anything…
I would recommend you UV map the lower resolution version before you add turbo smooth, or mesh smooth to you're modifier stack. An effective method if you've already collapsed your stack and cannot go down in resolution. Would be to export your model out of Max and use a UV editing package like "UV Layout, Roadkill, or…