I was kind of thinking that also. I like the idea of blood channels. But on the other hand if the sacrifice is to a giant monster instead of to the gods I'm not sure if blood channels would be needed. I how ever do want to put some blood stains on and around the sacrifice area. Thanks for the input.
nice start, your graphics card doesnt need to be directx 10 compatible to run unreal so im a little confused by what you mean with that. if its a sacrifice to a large monster, id imagine that bones and stuff would be strewn about the scene too, and some of those trees would be broken perhaps id check out the rancor cave…